Hangillion Max
Drawn and quartered in Hangillion
Four ropes, four directions, one very bad idea. It is one of the endings in Hangillion Max.
What it is
Four ropes pull his arms and legs toward the corners of a stone cell. With every wrong letter the winches turn and he stretches a little more, until the ropes win and the room is suddenly much larger than he is.
Everything is drawn in pixels, in black, gray, white and two reds, and it is a cartoon: no real people, no real places. It runs in your browser, with no download.
How it plays out, one wrong letter at a time
- 1. Slack ropes and a worried face.
- 2. The winches creak.
- 3. He is lifted off the floor.
- 4. The ropes go tight.
- 5. He is stretched into an X.
- 6 (the last life). The ropes snap tight for the last time.
Guess the word before the last step and he lives. The scene eases back and he smiles.
What you hear
Straining rope, a snap, a wet sound and a scream. The sounds are made in your browser, so there is nothing to load, and you can switch them off with the sound button.
Setting: A dim dungeon with four winches in the corners.
How to get it
It comes with Hangillion Max: every ending, now and later, and unlimited words. You can watch it loop in the “Ways to die” gallery on the Hangillion menu, whether or not you own it.
Questions
- What is the drawn and quartered ending in Hangillion?
- Four ropes, four directions, one very bad idea. Four ropes pull his arms and legs toward the corners of a stone cell.
- Is the drawn and quartered ending free?
- It is one of the endings that come with Hangillion Max, the one-time purchase that unlocks every ending, including the ones added later, and unlimited words.
- How many wrong letters does it take?
- Six. You have six lives, and the ending takes its last step when the sixth wrong letter lands.
Other endings
- Giant spider: Thread after thread, and then the bite.
- Firing squad: One rifle for every wrong letter. Then they fire.
- Hydraulic press: It comes down slowly, and then all at once.
Play HangillionAll the endings
How deep does your knowledge go?
Seven prompts a day, twenty seconds each. Obvious answers float on the tip of the iceberg; rare ones sink all the way to the trench.
▼ Start today’s iceberg ▼